Description::
The diversion opens on Flotsam Island, after a short discourse with the Marquis the preliminary of Guybrush Threepwood starts. Leading you'll have to experience the discoursed until the point that you get given the briefs. You can handle the cases in any request you like, yet the just a single you can win right presently is that of Killick Hardtack and the instance of the demolished X.
To call a witness you have to converse with Judge Grindstump and select the Call a witness... choice. From that point you'll see a rundown of the considerable number of witnesses, call Bailiff Hardtack. Stroll up to him in the testimony box and converse with him, continue bugging him about lying about the X, he'll break and admit.
That is everything you can improve the situation the occasion, to leave converse with the Judge again and request a break. You'll be stuck in the correctional facility now, the exit plan is genuinely straightforward. Inquire as to whether you can see your attorney and afterward pick any of the discourse choices.
Go and converse with D'Oro in the jail adjacent, approach what he's in for and after that request that he quit affirming against you. At that point propose a glass eye as his influence. He'll determine that he needs a Pox hued eye, at that point you can clear out.
Stan's Courtroom Souvenir Emporium is presently where the Keelhauler Gazette used to be, converse with Stan at his slow down. Get some information about what he's offering and afterward review the attractive facial hair diversion. Get the disposed of toy.
Next stop, Club 41. Not at all like in the principal part you can really go inside. Tap on the sign behind the bar on the left, you'll be given a line of Blood Island Volcano Shots for nothing. You'll currently have a solitary shot left and five void glasses. Utilize one of the vacant glasses on the skull light on the table adjacent. All done in here.
It's headed toward the opposite end of the docks currently, tap on the glassblower's entryway. Request that Crimpdigit make you an eye for D'Oro. Next utilize any of your glasses of fluid on the Leg Lamp outside the shop, he'll let you take it as it's harmed.
Make a beeline for the Marquis de Singe's home. Here you'll need to gather an example of the Weird Oozing Fluid that is found to one side, and to free Jacques from his pen - utilize your snare to open it. At long last make a beeline for the finish of the docks where Hemlock McGee and his feline Miss Prettywhiskers are. Utilize the iron-releasing attractive facial hair toy on the bowl of catfood to fill Miss Barfywhiskers with press filings.
Return to the court, to get inside converse with Hardtack and request to return. The principal witness we'll call is Bosun Kathryn Krebbs. Before you can wreck her case you'll have to set up the Leg Lamp to coordinate the example and shading of her consume. First utilize the red measure of puzzling harsh liquid from De Singe's to change the consume shape to that of a skull and crossbones. At that point to change the shading to purple you have to utilize it with the blue measure of hot wax that you gathered in Club 41.
Exhibit the proof to her to get the case tossed out. Your next observer to call is Hemlock McGee. Essentially utilize your attractive monkey on the incapacitated feline. Despite everything we have to give D'Oro the Pox shaded eye, to get a coordinating shading you have to rankle the Judge. Just protest and he'll go into a pox seethe. Utilize the eye on him to get a preview. You can't give D'Oro the eye while you're still in court so request a break, escape from the prison again and afterward give D'Oro the eye. Head once again into court and call D'Oro as your last witness. Introduce the guide that he gave you and it's everywhere.Or then again not. Argue not liable (or blameworthy, it doesn't make a difference) and after that claim that the Pox isn't your blame. The Summons.Converse with Bosun Krebbs and play with her to pick up the considerations of Morgan and Elaine. They'll bounce over towards you and thump some sugar off the ceiling fixture. Get the sack of sugar from the table and afterward head toward the Judge. Request a drink and the women will bounce back to the bar, Kathryn will leave the washroom and a yucky puddle will show up. Tap on it to stall out to the base of your shoe, click it to lift it up.
System Requirements::
OS: Windows XP / Vista
CPU: 3 GHz Pentium 4 or similiar
RAM (memory): 1GB
Videocard: 128MB DirectX 8.1-compatible video-card
DirectX 9.0c
Audio: DirectX 8.1 compatible sound card
File Size:221 MB
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